Inform 7 source code for my IFComp game "Bad Beer" is now freely available in the IFArchive. It is also linked from Bad Beer's IFDB game web page. April 1 is Source Code Amnesty Day for interactive fiction games. More info about my release in my intfiction forum post.
Source Code Amnesty Day 2025
Mar. 29th, 2025 09:39 pmReminded of April 1 Source Code Amnesty Day for interactive fiction games, I've just uploaded Inform source code for my IFComp 2024 entry Bad Beer. Source uploaded to IFArchive, and will take some days to process. Maybe ready by April 1st or soon after? Fab initiative.
Pleased to manage some more interactive fiction game coding, now developing chapter 6 of 7 in my next parser text adventure game. Not developing in sequential order! Currently flitting to and fro between coding in Inform 7 and researching a topic. While also trying to visualise the scene in my brain!
Inform 7 is a magical system to code interactive fiction games in. But it's also brilliant how you can quickly test things even just to improve writing. I've just coded another test command "test X" to jump to the latest code. I can't say what X is - spoilers. But I'm very happy typing that command!
Inform 7 is a magical system to code interactive fiction games in. But it's also brilliant how you can quickly test things even just to improve writing. I've just coded another test command "test X" to jump to the latest code. I can't say what X is - spoilers. But I'm very happy typing that command!
Still struggling not to type 2024 at the top of these posts!
I've written reviews of Captive Queen, the Midsomer Murders gamebook and Eerie East Anglia.
Of the others, the Tolkien paintings book was nice, though there were some curious choices, especially re the hobbits. The Shakespeare book was great in parts, but had an almost total blind spot on detailed coverage of the many plays, which felt like a huge omission. Our Mutual Friend was a delight for me, as always. And The Principle of Moments, the first in a planned trilogy, was a heady mix of fantasy, space opera and time travelling shenanigans. Probably more ambitious in its goals than it ultimately achieved. But still a riveting read, and I will read the other books.
- ( earlier books )
- Captive Queen: The Decrypted History of Mary, Queen of Scots by Jade Scott
- A Middle-earth Album: Paintings by Joan Wyatt Inspired by Tolkien's The Lord of the Rings by Joan Wyatt
- Could You Survive Midsomer? – A Winter's Murder: An Official Midsomer Murders Interactive Novel by Simon Brew
- Eerie East Anglia: Fearful Tales of Field and Fen by Edward Parnell
- Introducing Shakespeare: A Graphic Guide by Nick Groom
- Our Mutual Friend by Charles Dickens
- The Principle of Moments by Esmie Jikiemi-Pearson
I've written reviews of Captive Queen, the Midsomer Murders gamebook and Eerie East Anglia.
Of the others, the Tolkien paintings book was nice, though there were some curious choices, especially re the hobbits. The Shakespeare book was great in parts, but had an almost total blind spot on detailed coverage of the many plays, which felt like a huge omission. Our Mutual Friend was a delight for me, as always. And The Principle of Moments, the first in a planned trilogy, was a heady mix of fantasy, space opera and time travelling shenanigans. Probably more ambitious in its goals than it ultimately achieved. But still a riveting read, and I will read the other books.
IFComp 2026 plans
Feb. 25th, 2025 09:24 pmRevising the interactive fiction section of my website, postponing my next IFComp game to 2026, not later this year. On plus I have a really good design worked out and it's well in progress. But it's bigger than I'd initially planned, and I want to give it enough time to develop sufficiently richly. Postponing the game entry to 2026 gives me lots of time to develop all of its chapters much more fully. And also to allow for at least a couple of rounds of thorough playtesting. I'm really excited by this new game design, and want to do it justice. Allowing more development time should really help!
Game design status quo
Feb. 10th, 2025 04:56 amMore interactive fiction game design work, drawing up an honest assessment of the current state of implementation of my next game. AARRGGHH!! Even if I know some bits have detailed designs worked out, just needing ("just" haha!) coding. But this all does help focus the mind on what to tackle next. Eg I may tackle chapters 6 and 7 next - already largely designed, relatively easy to code - while musing in the background more ideas for the scarier chapters 2 and 5.
More game design
Jan. 24th, 2025 04:07 pmGood bit of game design, planning out more of Chapter 4 of my latest parser interactive fiction / text adventure game. This time I was figuring out some plot structure in Twine, before coding in Inform 7. Figuring out obstacles, story beats etc. Have also been looking at ideas for Chapter 5. I'm designing/coding multiple bits at the same time. There will be 7 chapters overall. Quite a lot bigger than my previous game.
Especially pleased to manage this today because I've been too asleep all week to tackle it before. But finally got a good bit of game design work in! I was adding all the bottom half of this diagram today.

Especially pleased to manage this today because I've been too asleep all week to tackle it before. But finally got a good bit of game design work in! I was adding all the bottom half of this diagram today.

The Visible Zorker
Jan. 14th, 2025 05:32 pmGosh this looks fun from Andrew Plotkin: The Visible Zorker, a new way of visualising the game source code being executed as interactive fiction / text adventure game Zork 1 is played.
Twine as a game design tool
Dec. 21st, 2024 10:33 pmFiring up Twine to figure out a plot/geography puzzle/state transition diagram for my current interactive fiction parser game. I don't usually do this but since this will require coding a lot of mini scenes and timed actions in Inform 7/10 I want to design first. Sort of like in pic (not this game).
And several minutes later after updating my Twine version I've made a good start. The Twine plot/puzzle diagram for just part of my new parser game is already vastly more complex than the example in the picture below. I've lots more to figure out before I can start coding it properly in Inform 7/10.

And several minutes later after updating my Twine version I've made a good start. The Twine plot/puzzle diagram for just part of my new parser game is already vastly more complex than the example in the picture below. I've lots more to figure out before I can start coding it properly in Inform 7/10.

IFComp 2024 prize money purchase #1
Oct. 25th, 2024 03:05 pmGot the first thing I've treated myself to from my IFComp 2024 prize money (I have quite a chunk of the prize still to spend). Jeff VanderMeer's "Wonderbook: An Illustrated Guide to Creating Imaginative Fiction". Reading this book is not going to magically make me a great writer. I know that the important thing is to just write, and stick at it. And I've confidence from my IFComp 2024 game that I can complete new creative writing projects in future. But any tips I can get from the book I will gratefully receive and apply to my own projects. It is a gorgeous book. Lavishly illustrated, very creatively designed. Not a wall of text. So it's accessible even for reading challenged me.


IFComp results
Oct. 19th, 2024 10:25 pmWatched the IFComp results ceremony tonight. Happy with my final ranking, which was in the top half of all the games, in a year with extremely high quality entrants. Compared specifically to last time I entered I finished in a higher position, and increased my average voter score a lot. Comparing the two years and the equivalently placed games and their scores, this year was a much higher standard. So pleased with that! I will also be due a cash prize from the Colossal Fund prize pool for authors. Which will be nice to get. Happy 🙂
This week's oracle cards spread
Oct. 16th, 2024 08:21 amTrying a new to me oracle cards deck. Which is gorgeous. Even has shiny red gilt like edges to the cards! Just using for a bit more personal reflection. This deck is autumnal equinox themed.
Sticking with my usual 3-card past/present/future spread, in a really loose form.
The cards are Foraging / Mead and Wine / Autumn equinox.
I can also relate these roughly to where I've been / am / am going.
Re "Foraging" I've been spending the last few weeks gathering together thoughts on my personal strengths, interests and goals. All within the limited context in which I need to operate. Figuring out what I want to do in the coming 6 months or so has been productive, and rewarding, and should be able to translate into fun activities. Including things I can work on from my bed. So that's been a productive process.
As for "Mead and Wine", well we've had a lot of celebrations recently, which are ongoing! September is a double birthday month for us, and also marked our 30th wedding anniversary this year. We had to postpone our big celebration meal (takeaway, but still huge!) for erm reasons. So that is still upcoming. And this week we treated ourselves to a postal delivery of gorgeous brownies and cookies from Norfolk. Coming today ... We are going to be so plump by a week from now! But yes, that card is on point.
The autumnal equinox card might seem to have been more appropriate a couple of weeks ago, but it's not really. It's only now that I'm really feeling autumn kicking in properly. To be fair I can't get out much to see the gorgeous changing colours around. But it's in the last week or so that I've really felt the chill kicking in, and autumn is well and truly upon us. And will be for another couple of months. I do need to get out to enjoy some of it. Will add that as an urgent goal! I am also writing a new IF game set around the changing seasons, starting with autumn. So I need to soak up as much of it as possible. Thanks to the card for the reminder.
So an interesting deck. I will continue to use it from time to time. It is especially gorgeous to handle. There are others in the same range for different times of the year. But I like autumn, so picked this one for me.

Sticking with my usual 3-card past/present/future spread, in a really loose form.
The cards are Foraging / Mead and Wine / Autumn equinox.
I can also relate these roughly to where I've been / am / am going.
Re "Foraging" I've been spending the last few weeks gathering together thoughts on my personal strengths, interests and goals. All within the limited context in which I need to operate. Figuring out what I want to do in the coming 6 months or so has been productive, and rewarding, and should be able to translate into fun activities. Including things I can work on from my bed. So that's been a productive process.
As for "Mead and Wine", well we've had a lot of celebrations recently, which are ongoing! September is a double birthday month for us, and also marked our 30th wedding anniversary this year. We had to postpone our big celebration meal (takeaway, but still huge!) for erm reasons. So that is still upcoming. And this week we treated ourselves to a postal delivery of gorgeous brownies and cookies from Norfolk. Coming today ... We are going to be so plump by a week from now! But yes, that card is on point.
The autumnal equinox card might seem to have been more appropriate a couple of weeks ago, but it's not really. It's only now that I'm really feeling autumn kicking in properly. To be fair I can't get out much to see the gorgeous changing colours around. But it's in the last week or so that I've really felt the chill kicking in, and autumn is well and truly upon us. And will be for another couple of months. I do need to get out to enjoy some of it. Will add that as an urgent goal! I am also writing a new IF game set around the changing seasons, starting with autumn. So I need to soak up as much of it as possible. Thanks to the card for the reminder.
So an interesting deck. I will continue to use it from time to time. It is especially gorgeous to handle. There are others in the same range for different times of the year. But I like autumn, so picked this one for me.

IFComp 2024 nearing the end
Oct. 5th, 2024 11:21 pmFound out when the IFComp 2024 results will be announced. In two weeks time, on a live stream on Twitch. I will be tuning in. I don't expect to rank highly, but will be happy if I improve on my showing last time I entered! Just delighted to have been able to finish another game to take part this year. And looking forward to seeing how everyone fares.
The competition itself has 10 days left to run. It's been a rewarding albeit sometimes nerve wracking experience!
The competition itself has 10 days left to run. It's been a rewarding albeit sometimes nerve wracking experience!
IFComp 2024
Sep. 1st, 2024 04:12 pmIFComp has opened for another year, with 67 different interactive fiction games entered. Ranging from traditional parser text adventure games through to choice based pieces and RPGs. I have a game in the competition this year ("Bad Beer") but would encourage folks interested in new IF games to check out all of the competition entries. All are worth playing, covering a huge range of genres, themes and styles. Judging is open to all comers, and runs until October 15th. https://ifcomp.org
Old style web browsing
Aug. 27th, 2024 09:47 amResorting to Lynx in my Mac terminal/shell to read an article today. That won't load in normal web browsers - probably subscription only. But as a last try before giving up I thought of trying Lynx! A very very old text based web browser, that I've used occasionally (but little recently!) since the early 1990s. Unix based, but I downloaded a version many years ago to my Mac laptop, and can run it in the shell terminal. Here is Lynx viewing another web page.

