vivdunstan: Art work for the IF Archive including traditional text adventure tropes like a map, lamp, compass, key, rope, books a skull, and a sigh referring to grues (interactive fiction)
[personal profile] vivdunstan
Brain in gear enough finally at some point this week so I was just able to quickly code most of the final section of my latest interactive fiction / text adventure game that I will be entering in IFComp 2024. This isn't all the game coded by any means. I have much to go back and finish / fill in / expand. But hey, it's playable right through now! And I'm having fun playing - oh no I mean testing! - it 😜 Written in Inform 7/10, a natural language / declarative / object oriented programming language.

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vivdunstan: Part of own photo taken in local university botanic gardens. Tree trunks rise atmospherically, throwing shadows from the sun on the ground. (Default)
vivdunstan

May 2026

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