vivdunstan: Art work for the IF Archive including traditional text adventure tropes like a map, lamp, compass, key, rope, books a skull, and a sigh referring to grues (interactive fiction)
[personal profile] vivdunstan
Charging ahead with IFComp game coding. Helped last night by realising I could reuse some code from a past game. Though it's less essential to this game than that one it is helpful to have here. Still finding Inform 7 ridiculously fun to code in, and scarily close to magic when things work.

I've much to do, but am getting the core through line in place. Plus building lots of essential framework. Huge leaps forward in the last couple of days. And I can see where to go next. Lots to do, which is good.

Date: 2024-02-08 02:09 pm (UTC)
andrewducker: (Default)
From: [personal profile] andrewducker
That does look fun to code in!

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vivdunstan: Part of own photo taken in local university botanic gardens. Tree trunks rise atmospherically, throwing shadows from the sun on the ground. (Default)
vivdunstan

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